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EverQuest The Scars of Velious

EverQuest The Scars of Velious




Once the EverQuest: The Scars of Velious expansion pack has you in its icy grasp, you’ll likely be wishing for a long winter just so you can stay indoors and play without feeling guilty. The new snowbound continent gives veterans of the game an enormous new area to explore and exploit, comprised of 16 distinct and challenging zones.

It wouldn’t be an EverQuest game if the new world wasn’t populated with an array of dangerous beasts, and Velious has more than its fair share. The new enormous creatures like storm giants and ice dragons will have novices scurrying for their lives, and are powerful enough to truly challenge a team of seasoned adventurers. In fact, beginners should definitely spend a lot of time with the original game (including The Ruins of Kunark) before even thinking about entering the unforgiving land of Velious. This world was obviously designed to give powerful high-level characters a serious challenge.

Some long-awaited technology improvements prove that Verant Interactive is devoted to improving the game. The graphics have been cleaned up and are more detailed than those found in previous installments. The interface has been updated to run at all resolutions, meaning no more jarring resolution switches when doing things such as buying equipment. On the gameplay side, there are many in-game factions players can align themselves with, and the inevitable rivalries add an extra level of depth to the fun. There are also plenty of quests to solve, and the best part of EverQuest–its devoted online community–only gets better with time. EverQuest subscribers will definitely want to pick up this expansion. –T. Byrl Baker

Pros:

  • Better graphics, with a tightly maintained theme
  • Gives high-level characters plenty to do
  • Interface enhancements allow for smoother gameplay

Cons:

  • Far too tough for beginners
  • If you don’t like EverQuest, this won’t change your mind

EverQuest is a multiplayer online game you play via the Internet. A stable Internet connection is required to play. Sony Online Entertainment charges a small monthly fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to buy more time.

User Ratings and Reviews

5 Stars Required
As I posted on the Shadows of Luclin expansion, you must have this expansion to REALLY go anywhere in the game, however if you aren’t sure about the game, you shouldn’t buy anything beyond the Ruins of Kunark untill you are sure that you can become a serious EverQuest palayer and dedicate your time to the game.

5 Stars I LOVE EVERQUEST!
Everquest is the most amazing game ever. It allows you to experience an amazing fictional world where your imagination can run wild. It will also challenge you to plan strategy and definately keep you on your toes!!!! It is wonderful!

5 Stars SoV
This Game is awesome although I can say its very addicting I play alot my 55 war is soloing here like a mofo I am buying a 60 cleric and a 59 enc we can do anything

Sarahw 55th Warrior of Fennin ro and member of “Sacred Fyre”

3 Stars Just visiting…If I venture far, I’ll perish.
Everquest: Scars of Velious is the 2nd of 3 available expansions for the Everquest, Online Roleplaying game. The original game was released about three years, ago, and used the self-title, Everquest. Subsequent releases were Kunark, which added an Austrailian-like continent, populated by evil lizardmen. Scars of Velious adds an icy-wasteland, populated by dwarves, giants, and dragons. Those three races are at odds with one another. SoV is best for character that are about level 30 or above, on a 60-level, logarithmic scale. SoV is no longer sold, separately, except for this jewel-case version. Instead, it is sold as part of a…trilogy. The newest expansion, available, is Shadows of Luclin, which adds access to a moon, populated with cat-people, which originally were on the main planet, called Norrath, but were blasted into orbit, leaving a particularly dangerous area on Norrath, called The Hole, near the evil Erudite colony of Paineel. I’ve jumped into the Hole…and perished. I took the icebreaker to the shores of Velious, but all the critters were considered deadly, to my character. I teleported in, from Luclin, but was promptly slain by a giant. I’m simply completing the world…just in time to have it all swept worthless, by Everquest II, which is set some time in the future of the current land of Norrath. Rather, this copy is for a friend of mine, since I’m already registered…but I replaced my hard-drive, and haven’t yet reloaded this place…to which I venture to my own peril.

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